This data protection notice tells users how their personal data is used.
The developer responsible is Pavel Alexeev("Pavel Alexeev", "we", "our"). Users can find out more about Pavel Alexeev in the Contact or Imprint information (www.00b.in/25).
Click The Number provides games and related services that can be used with friends or in a social network. Users share, sample and design games with other people - our services unite people in fun and enjoyment. At the same time though, we take the privacy of the user's personal details very seriously and handle them with great care, in keeping with data protection law. Where applicable, before commencing play, the user consents to its personal data being recorded and used by us in the way described in this data protection notice. The user's data is needed for actual technical usage, for the communicative setup, and for our games to be further developed.
The data protection notices and conditions of the specific platform on which the user plays our games also apply at the same time. Users can find out more by referring to our website (00b.in/25).
We never sell or hire out the user’s personal data to third parties for marketing purposes.
If the user has given consent (see also Item 11), we may display targeted advertising in Click The Number games and services, or we may place or arrange for a cookie (see Item 2 above) so that targeted advertising can be displayed in the user’s browser. This might include advertising that could be of particular interest to the user in view of the game being played for instance, or its age group or where it lives. We mainly advertise our own games and services. If we ever advertise for a third party, we will not provide the advertiser with any personal data and IP addresses and device identifiers (such as MAC addresses) will be duly abbreviated. Device identifiers help to optimize the delivery of the advertisements. They are not collected or stored, but only accessed locally on the user’s device and immediately converted to secure hashed-based identifiers so that they cannot be resolved back to the original device identifier.
Depending on the user settings, other players may see personal data in the game or on the relevant platform (e.g. scores). We do not allow other players to use this information outside a game. If another player obtains personal data because of the way the user has adjusted the settings, we can no longer guarantee the protection of that information any more. For this reason, each user should check beforehand that its settings only allow its data to be viewed by people it trusts.
Click The Number uses social plugins, e.g. the "like" button, from the social networking site facebook.com. These plugins are operated by Facebook Inc., 1601 S. California Ave, Palo Alto, CA 94304, USA ("Facebook"). The plugins can be identified from one of the Facebook logos (a white "f" on a blue tile or a "thumbs up" sign), or we have specially marked them "Facebook Social Plugin". The list of Facebook Social Plugins and what they look like can be viewed on Facebook at developers.facebook.com/plugins.
If a user accesses one of our websites that contains one of these plugins, its internet browser connects directly with the Facebook servers. Facebook sends the content of the plugins directly to the user's browser and back. Since we have absolutely no control over the amount of data that Facebook collects with the help of these plugins, we would like to share our latest knowledge with the user:
The plugins that are incorporated mean that Facebook receives notification that the user has called up the appropriate page on our website. If the user is logged in on Facebook at the same time, Facebook can allocate the visit to the user's personal Facebook account. If the user interacts with the plugins, such as by pressing the "like"; button or posting a comment, that information is immediately transmitted by the browser directly to Facebook, where it is saved. If the user is not using Facebook, the service can still collect and store the IP address. More information on how much data is collected and why, and how it is then processed and used by Facebook, as well as details about the users' rights and the settings available for protecting users' privacy, can be obtained from Facebook's data protection policy at www.facebook.com/policy.php.
If a user has signed up to Facebook but does not want Facebook to collect data via Click The Number's website and link it up with the data stored on Facebook, it must log off Facebook before visiting Click The Number .
If a user does not belong to Facebook or has not (yet) consented there to having its data collected and used, we recommend not clicking on Facebook plugins.
Our games, services and websites may also contain other plugins. Each plugin is the responsibility of its provider (e.g. Twitter, Google). Again, this means that we have no control over the amount of information that the respective provider collects with the help of its own plugin, or how it then uses that information.
If the user is not yet a customer of the provider or has not (yet) consented there to having its data collected and used, we recommend not clicking on these plugins.
If, on the other hand, the user is already a customer of the plugin provider, it should refer directly to the relevant provider for information on the kind and amount of personal data it collects and uses, and for what purpose.
Users are always able to view their gaming details (e.g. player name, score, units, features) by logging in to the relevant platform and calling up the game. Users can make their own deletions and amendments there directly.
Click The Number will immediately provide information free of charge on any other user data and inventory data – electronically or in writing, if so requested. Before furnishing any information, we may insist on being sent some form of documentation to prove the enquirer's identity and confirm its authenticity.
Once the user's contractual agreement with Click The Number has come to an end, essential data will be blocked for an appropriate processing period, and any optional information other than that will be erased.
While the use of personal data is based on consent given by the user, this may be withdrawn at any time with immediate effect. Information on how to do this can be found in the FAQ on the relevant game (00b.in/25). Withdrawing consent may result in services no longer being available, or to a user's contractual agreement being terminated. We also reserve the right to base our data privacy procedures on statutory regulations at any time.
If a user wishes to object to its personal details being used for advertising, market research or opinion polls, further information can be found in the FAQ on the relevant game (00b.in/25). A notice or unsubscribe option (e.g. a button) may be provided on each service used. If the user sends an objection, advertising that does not use its personal data (InGame, for example) will not be affected.
If anything is still unclear, a visit to our FAQ is certain to be helpful (00b.in/25). From there, you can also send a message to our experts here at Click The Number .
We use standard security practices, including encryption, passwords and physical security measures, to protect your personal data from unauthorised access and disclosure. Your user account information is stored on a secure server with firewall protection. If a user enters sensitive data (such as a credit card number), we encrypt that information using secure socket layer technology (SSL).
If you have any queries about the security of our services, please do not hesitate to contact us at any time on 00b.in/25.
Gatchina, February 7, 2017